Maximum single funding action
No optional cash purchase can exceed one dollar.
System deep dive · Player economy
The economy is designed around effort, friendship, and hard ceilings families can understand.
The planned $19.99 base game contains the full world, cars for every player, and one chosen starting mode. Every other mode and meaningful capability is earned.
No optional cash purchase can exceed one dollar.
The account ceiling prevents the game from becoming an open-ended wallet.
No pay-to-win exclusive, loot box, bought level, bought mode, or capability-only purchase.
01
cryptoLy
One hundred cryptoLy equals a ten-cent funding equivalent. A verified friend round trip earns 7; one-way earns 3; rescue work, firsts, safe streaks, and exploration milestones add more.
02
Earn-only ladder
Ten round trips earn a nimzie ride token. Friend-activity milestones at 250, 750, and 1,000 open the remaining travel modes, with level requirements and a final prestige reward.
03
Anti-farm
Distance and time floors, both-leg validation, bounded friend counting, host authority, and PII-free counters prevent empty loops from becoming currency.
04
Family attestation
The approved design allows parent-attested A/B grades and completed chores within strict weekly limits. Final child-account, identity, consent, and legal flows must pass review before launch.
Keep exploring
© 2026 nimLandia studio. Platform availability remains subject to completed release and store-review gates.